Junior UI / UX Designer
Fieldd
Full-time
Austin, TX
Job description
Junior UI/UX Designer (In-house, Austin TX)
You’ve finished a design bootcamp or have ~0–2 years of real experience.
The role
You’re not expected to know everything.
You are expected to think clearly, move fast, and fix problems properly.
This is:
- your first real seat on a live product
- your chance to design things people actually use
- your chance to level up fast
This is not:
- a portfolio-padding role
- a place to make pretty screens with no consequences
- a slow, guided program
What you’ll do
- Turn rough ideas into clear, usable flows
- Design real product features (web + mobile)
- Think through edge cases before dev starts
- Fix confusing UX, not just restyle it
- Work directly with engineers and product
- Ship updates every week
Who this is for
- You’ve done a bootcamp or equivalent
- You’ve designed flows, not just screens
- You’ve built projects beyond tutorials
- You care about how things actually work
- You want real experience, fast
Who this is not for
- You only make Dribbble-style UI
- You can’t explain your design decisions
- You ignore edge cases
- You rely on AI to design everything
- You need constant feedback or direction
What matters here
- Clarity over creativity
- Function over decoration
- Speed with thinking, not guessing
- Systems, not isolated screens
Tools
- Figma
- Real product, real users, real constraints
In-office, Austin TX
We work together, in person, every day.
Engineering, product, sales, marketing, and leadership all sit under one roof on the east side of Austin. You’ll see how a real SaaS product is built, sold, and run.
If you prefer remote, or slow feedback loops, this won’t be a fit.
How to apply
- Answer the questions in this application
- Complete a phone interview
- Complete an in-person interview & design challenge in Austin
Pay: $56,427.77 - $67,956.02 per year
Benefits:
- Paid time off
Application Question(s):
- Where in Austin are you based? Our office is 78702 (no remote work)
- How do you use AI in your design process? Give a real example.
- What’s something you’re currently designing that nobody asked you to design?
How many hours have you spent on it? Link the work with screens
- Why should we pick you over someone with more experience?
- Describe a design decision you made that you later changed.
Why was it wrong?
Work Location: In person